# FK Trader BOOSTER 使用教程

**确保你营地是商贩开通并有效**

**如若你商贩无货**

<figure><img src="/files/ngOeOChGNJWMIIAbdLbc" alt=""><figcaption><p>在这张图片上，营地有 0 种材料，所以我需要生成一些动物并提供动物，以便营地开始处理</p></figcaption></figure>

<figure><img src="/files/67CJK5iFEnoY6kbkBpnZ" alt=""><figcaption></figcaption></figure>

**现在我的营地正在“`制作`”。**

**确保你的货物数量不少于 5 件，才能开始送货任务。**

**如果你没有 5 件商品，请使用新配置：**

<figure><img src="/files/2BkjcZ4REHZVXlrtZH08" alt=""><figcaption></figcaption></figure>

**将“`每件商品的分钟数`”设置为：1 或 0**

**每个商品的分钟数是游戏处理单个商品所需的“`实时分钟数`”。**

**因此，如果你希望速度尽可能快，只需将其设置为 0。**

**请记住，这是为了将货物填充到少于 5 或​​ 2 或 3 才能开始送货任务。**

> **如果你商贩本来就有货,那么你可以无视此步骤**

**如若你商贩有货**

**找到 `Trader BOOSTER` 选项**

**在第一个“`货物`”中，与你在营地中拥有的货物的价值相匹配**

<figure><img src="/files/opPR4zTJi81J7dIwu5eF" alt=""><figcaption><p>如你所见，我的营地里有 10 种商品，我在菜单中放入了 10 种商品</p></figcaption></figure>

<figure><img src="/files/xHpFknF87htsi31CmlvU" alt=""><figcaption></figcaption></figure>

**然后开启 `Trader BOOSTER`**

**开始`送货`,然后`回到你的营地`,继续`送货`,直到`商贩满级`即可**


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.shark.top/rdr2/fikit/career/trader-booster.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
